So now, you have a "Mythic" mode which is just another way of saying "Legendary All Skulls On". Since the campaign was significantly easier than the previous installments, I felt it necessary to raise the bar a notch. ![]() The concept of "Mythic Difficulty" first originated with Halo 3. Quite a bit has happened since the last time I embarked on this incredible journey, so let's do a bit of re-cap, shall we? Greetings, ladies & gentlemen, and welcome to Halo 4 Mythic Difficulty! This is can be also classified as LASO (Legendary All Skulls On)! As you know, my name is The Tyrant, and I have been championing this mode of hardness for five years. Shutdown | Composer | Midnight | Epilogue Skulltacular! | Slay Thy Enemy | Armor Abilites | Weapons and VehiclesÄawn | Requiem | Forerunner | Infinity | Reclaimer ![]() Home | Halo 4 Mythic Introduction | What has changed? | The New Format
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